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	<title>Comments for ÆON Community</title>
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	<link>http://www.aeon.net.nz</link>
	<description>A new age in internet culture</description>
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		<title>Comment on Popularity contest &#8211; Chatter vs Dante by Podcast &#8211; 15 May 2012 &#124; ÆON Community</title>
		<link>http://www.aeon.net.nz/2012/05/popularity-contest-chatter-vs-dante/comment-page-1/#comment-1963</link>
		<dc:creator>Podcast &#8211; 15 May 2012 &#124; ÆON Community</dc:creator>
		<pubDate>Wed, 16 May 2012 07:45:04 +0000</pubDate>
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		<description>[...] to those that voted in our popularity poll&#8230;that being said after a week we ended up with a draw. Thus we concluded we are both unpopular [...]</description>
		<content:encoded><![CDATA[<p>[...] to those that voted in our popularity poll&#8230;that being said after a week we ended up with a draw. Thus we concluded we are both unpopular [...]</p>
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		<title>Comment on Running on the Edge by Greg</title>
		<link>http://www.aeon.net.nz/2012/05/running-on-the-edge/comment-page-1/#comment-1958</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Tue, 15 May 2012 00:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeon.net.nz/?p=4871#comment-1958</guid>
		<description>Everything you&#039;ve said about Mirrors Edge is true. I really liked the aesthetic and gameplay, when it all worked.

Sadly, the game was ruined for me by some remarkably irritating collision detection issues. After about the 15th time jumping directly at the drainpipe I needed, bouncing off and falling to my death, I gave up on the game. When it die, it breaks the flow, the immersion, the RUSH of it all. After the 3rd of 4th instance of this kind of issue, the shock of being jarred out of the game by a physics bug was no longer bearable.</description>
		<content:encoded><![CDATA[<p>Everything you&#8217;ve said about Mirrors Edge is true. I really liked the aesthetic and gameplay, when it all worked.</p>
<p>Sadly, the game was ruined for me by some remarkably irritating collision detection issues. After about the 15th time jumping directly at the drainpipe I needed, bouncing off and falling to my death, I gave up on the game. When it die, it breaks the flow, the immersion, the RUSH of it all. After the 3rd of 4th instance of this kind of issue, the shock of being jarred out of the game by a physics bug was no longer bearable.</p>
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		<title>Comment on Podcast &#8211; 09 May 2012 by Greg</title>
		<link>http://www.aeon.net.nz/2012/05/podcast-09-may-2012/comment-page-1/#comment-1956</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Sun, 13 May 2012 23:39:04 +0000</pubDate>
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		<description>Wallpaper: http://dl.dropbox.com/u/2777388/Images/GnI0w.jpg</description>
		<content:encoded><![CDATA[<p>Wallpaper: <a href="http://dl.dropbox.com/u/2777388/Images/GnI0w.jpg" rel="nofollow">http://dl.dropbox.com/u/2777388/Images/GnI0w.jpg</a></p>
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		<title>Comment on Popularity contest &#8211; Chatter vs Dante by Wolfen</title>
		<link>http://www.aeon.net.nz/2012/05/popularity-contest-chatter-vs-dante/comment-page-1/#comment-1950</link>
		<dc:creator>Wolfen</dc:creator>
		<pubDate>Wed, 09 May 2012 12:26:53 +0000</pubDate>
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		<description>There needs to be a &#039;me&#039; option*

There, fixed it for you.</description>
		<content:encoded><![CDATA[<p>There needs to be a &#8216;me&#8217; option*</p>
<p>There, fixed it for you.</p>
]]></content:encoded>
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		<title>Comment on Popularity contest &#8211; Chatter vs Dante by Greg</title>
		<link>http://www.aeon.net.nz/2012/05/popularity-contest-chatter-vs-dante/comment-page-1/#comment-1949</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Wed, 09 May 2012 11:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeon.net.nz/?p=4826#comment-1949</guid>
		<description>There needs to be a &#039;neither&#039; option :P</description>
		<content:encoded><![CDATA[<p>There needs to be a &#8216;neither&#8217; option <img src='http://www.aeon.net.nz/wordpress/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on Podcast &#8211; 09 May 2012 by ChatterboxZombie</title>
		<link>http://www.aeon.net.nz/2012/05/podcast-09-may-2012/comment-page-1/#comment-1947</link>
		<dc:creator>ChatterboxZombie</dc:creator>
		<pubDate>Wed, 09 May 2012 10:14:37 +0000</pubDate>
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		<description>1.  When I said &quot;Super street fighter IV Arcade edition&quot; I meant &quot;Super street Fighter IV 3D edition&quot;.... Scrub mistake? No, I just have a stupid mouth and a lazy brain.

2. As per always I&#039;ve judged the game a little too hastily, it&#039;s actually surprisingly playable, look forward to a post about it soonish, imaginary readers.

3. Whoopsy whoopsy Boingo knickers.</description>
		<content:encoded><![CDATA[<p>1.  When I said &#8220;Super street fighter IV Arcade edition&#8221; I meant &#8220;Super street Fighter IV 3D edition&#8221;&#8230;. Scrub mistake? No, I just have a stupid mouth and a lazy brain.</p>
<p>2. As per always I&#8217;ve judged the game a little too hastily, it&#8217;s actually surprisingly playable, look forward to a post about it soonish, imaginary readers.</p>
<p>3. Whoopsy whoopsy Boingo knickers.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Ookamikakushi by Podcast &#8211; 09 May 2012 &#124; ÆON Community</title>
		<link>http://www.aeon.net.nz/2012/05/ookamikakushi/comment-page-1/#comment-1946</link>
		<dc:creator>Podcast &#8211; 09 May 2012 &#124; ÆON Community</dc:creator>
		<pubDate>Wed, 09 May 2012 09:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeon.net.nz/?p=4807#comment-1946</guid>
		<description>[...] Ookamikakushi [...]</description>
		<content:encoded><![CDATA[<p>[...] Ookamikakushi [...]</p>
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		<title>Comment on Chatter&#8217;s Controversial: FLCL by Chatter&#8217;s Controversial: Metroid: Other M &#124; ÆON Community</title>
		<link>http://www.aeon.net.nz/2012/04/chatters-controversial-flcl/comment-page-1/#comment-1933</link>
		<dc:creator>Chatter&#8217;s Controversial: Metroid: Other M &#124; ÆON Community</dc:creator>
		<pubDate>Fri, 04 May 2012 10:48:00 +0000</pubDate>
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		<description>[...] and gaming culture. So I hope you&#8217;ve finished rocking out to the glorious indy incredible of FLCL, because it&#8217;s off the ground and into space for our next [...]</description>
		<content:encoded><![CDATA[<p>[...] and gaming culture. So I hope you&#8217;ve finished rocking out to the glorious indy incredible of FLCL, because it&#8217;s off the ground and into space for our next [...]</p>
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		<title>Comment on Kamisama Dolls by Podcast &#8211; 02 May 2012 &#124; ÆON Community</title>
		<link>http://www.aeon.net.nz/2012/05/kamisama-dolls/comment-page-1/#comment-1926</link>
		<dc:creator>Podcast &#8211; 02 May 2012 &#124; ÆON Community</dc:creator>
		<pubDate>Wed, 02 May 2012 09:36:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.aeon.net.nz/?p=4748#comment-1926</guid>
		<description>[...] Kamisama Dolls [...]</description>
		<content:encoded><![CDATA[<p>[...] Kamisama Dolls [...]</p>
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		<title>Comment on Dante plays Fortune Summoners [Video] by Dante</title>
		<link>http://www.aeon.net.nz/2012/02/dante-plays-fortune-summoners/comment-page-1/#comment-1914</link>
		<dc:creator>Dante</dc:creator>
		<pubDate>Fri, 27 Apr 2012 00:54:52 +0000</pubDate>
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		<description>:)

I should do more of these...they are fun</description>
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<p>I should do more of these&#8230;they are fun</p>
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